INSTALL CARS

INSTALL MANUAL CARS 

For the 3d
:

Go to the folder cars :
-To make a "clicks right properties" of cars.ini and uncheck the read-only.
-Open cars.ini and find out the new links.

example :

[Car00]
FileName = "Cars\xsara\xsara.sgc"
IniFile = "Cars\xsara\xsara.ini"
ShaderFile = "Cars\xsara\xsara_shaders.ini"
ShaderSettings = "Cars\xsara\xsara_shader_settings"
TexturePath = "Cars\xsara\Textures\"

Replace by :

[Car00]
FileName = "Cars\HONDA_Civic_R3\Honda_Civic_R3.sgc"
IniFile = "Cars\HONDA_Civic_R3\Honda_Civic_R3.ini"
ShaderFile = "Cars\HONDA_Civic_R3\Honda_Civic_R3_shaders.ini"
ShaderSettings = "Cars\HONDA_Civic_R3\Honda_Civic_R3_shader_settings"
TexturePath = "Cars\HONDA_Civic_R3\Textures\"

For the physical :

- Go to the directory Richard Burns Rally
- To extract here tophysics.rbz
-Copy the new physics in the folder c_xsara

The car is ready to be tested in RBR of origin

To find out what car use

[CAR00] = c_xsara = Citroën Xsara
[CAR01] = h_accent = Hyundai Accent Super 1600
[CAR02] = mg_zr = MG ZR
[CAR03] = m_lancer = Mitsubishi Lancer EVO VII
[CAR04] = p_206 = Peugeot 206
[CAR05] = s_i2003 = Subaru Impreza 2003
[CAR06] = t_coroll = Toyota Corolla
[CAR07] = s_i2000 = Subaru Impreza 2000

If you have made the change in [CAR00] (the example above) you need to use
the Citroen Xsara to power play with the Honda Civic R3

[Fr]

Pour les 3d :

Aller le dossier cars :
-faire un "clique droit propriétés" de cars.ini et décocher la lecture seule.
-Ouvrir cars.ini et renseigner les nouveaux liens.

exemple :

[Car00]
FileName = "Cars\xsara\xsara.sgc"
IniFile = "Cars\xsara\xsara.ini"
ShaderFile = "Cars\xsara\xsara_shaders.ini"
ShaderSettings = "Cars\xsara\xsara_shader_settings"
TexturePath = "Cars\xsara\Textures\"

Remplacer par :

[Car00]
FileName = "Cars\HONDA_Civic_R3\Honda_Civic_R3.sgc"
IniFile = "Cars\HONDA_Civic_R3\Honda_Civic_R3.ini"
ShaderFile = "Cars\HONDA_Civic_R3\Honda_Civic_R3_shaders.ini"
ShaderSettings = "Cars\HONDA_Civic_R3\Honda_Civic_R3_shader_settings"
TexturePath = "Cars\HONDA_Civic_R3\Textures\"

Pour les physiques :

- Aller dans le répertoire Richard Burns Rally
- Faire extraire ici pour physics.rbz
- Copier les nouveaux physics dans le dossier c_xsara

La voiture est prète à être tester en RBR d'origine

Pour savoir quelle voiture utiliser :

[CAR00] = c_xsara = Citroën Xsara
[CAR01] = h_accent = Hyundai Accent Super 1600
[CAR02] = mg_zr = MG ZR
[CAR03] = m_lancer = Mitsubishi Lancer EVO VII
[CAR04] = p_206 = Peugeot 206
[CAR05] = s_i2003 = Subaru Impreza 2003
[CAR06] = t_coroll = Toyota Corolla
[CAR07] = s_i2000 = Subaru Impreza 2000

Donc, si vous avez fait des changement dans [CAR00] (l'exemple ci-dessus) vous devrez utiliser la Citroen Xsara pour pouvoir jouer avec la Honda Civic R3

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